Friday, 10 June 2016

Tekken 3


T3usposter.jpgTekken 3
Arcade flyer
Developer(s) Namco
Publisher(s) Namco
Director(s) Masahiro Kimoto
Katsuhiro Harada
Producer(s) Hajime Nakatani
Programmer(s) Masanori Yamada
Artist(s) Yoshinari Mizushima
Composer(s) Nobuyoshi Sano
Keiichi Okabe
Yuu Miyake
Series Tekken
Platform(s) Arcade, PlayStation, PlayStation 2 (as part of Tekken 5's Arcade History mode)
Release date(s) Arcade
March 20, 1997
PlayStation
  • JP March 26, 1998
  • NA April 29, 1998[1]
  • EU September 12, 1998[2]
Genre(s) Fighting
Mode(s) Single-player, multiplayer
Cabinet Upright
Arcade system Namco System 12
Tekken 3 (Japanese: 鉄拳3?) is the third installment in the popular Tekken fighting game series. It was released in arcades in March 1997, and for the PlayStation in 1998. The original arcade version of the game was released in 2005 for the PlayStation 2 as part of Tekken 5's Arcade History mode.
Tekken 3 was the first game released on Namco System 12 hardware (an improvement over the original two Tekken games, which used System 11). It was also the last installment of the series released for the first PlayStation. The game features largely new cast of characters, including the debut of several now-staple characters such as Jin Kazama, Ling Xiaoyu, Julia Chang and Hwoarang, with a total of twenty-three characters. The home version included a new beat'em up mode called Tekken Force, as well as the bonus Tekken Ball mode.
Tekken 3 has remained widely considered one of the greatest games of its genre, and of all time. With more than 8.5 million copies sold worldwide, Tekken 3 is the fifth best-selling PlayStation game of all time. A non-canon sequel was released in 1999 and 2000 in arcades and on the PlayStation 2 respectively, titled Tekken Tag Tournament. It was followed by the canon sequel Tekken 4 in arcades and on the PlayStation 2 in 2001 and 2002, respectively.






The original port of Tekken 3 to the PlayStation featured two new characters: Gon and Dr. Boskonovitch. Anna was also updated and given her own character select spot complete with a unique portrait, voice, stance, a few of her own unique moves (as well as her moves from the first two games, some of which were given to Ogre), and her own ending, as opposed to previous installments where she was basically a model swap of Nina (still, she reused a lot of Nina's strikes and throws; she was made even more unique in Tekken 5). The PlayStation version features new "Tekken Force" and "Tekken Ball" modes, as well as all modes present in Tekken 2. Due to the PlayStation's hardware limitations (less video RAM and lower clock speed), the visual quality was reduced: the backgrounds were re-made into 2D panoramic images, the character poly-count was reduced, and the game ran at lower overall resolution. The music for Tekken 3 was written by Nobuyoshi Sano and Keiichi Okabe for the arcade version, with the PlayStation version featuring additional themes by Nobuyoshi Sano, Keiichi Okabe, Hiroyuki Kawada, Minamo Takahashi, and Yuu Miyake.
A PlayStation emulator known as Bleem! was released for the Sega Dreamcast that allowed Dreamcast owners to play a graphically-enhanced version of Tekken 3 if they had the PlayStation copy of the game.[3] The PlayStation 2 release of Tekken 5 features the arcade version of Tekken 3.[4]

source:https://en.wikipedia.org/wiki/Tekken_3

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